![]() ![]() The right side of the screen and the top of the screen go in the positive direction.Īs an example take a screen that is 1024x768 resolution, the coordinates for the borders of the screen would be as follows: To render 2D images to the screen you will need to calculate the screen X and Y coordinates.įor DirectX the middle of the screen is 0,0.įrom there the left side of the screen and the bottom side of the screen go in the negative direction. 4 Orthographic Projection in DirectX 11ĢD Screen Coordinates.
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